Answer by josh sanfelici for Height Map Using Vertex World Height (Z) as RGB...
Connect the depth output to a viewer node, then open an UV/Image window and select the viewer node as display.If you click on the image (which seems generally totally white) you can read the values of...
View ArticleHeight Map Using Vertex World Height (Z) as RGB Value
I am able to render and save a height map from Blender using the nodes:Render Layers (Out: Depth) > Normalize > ColorRamp (In: Fac, Linear, Out: Image) > Composite (In: Image)However, the...
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